The Devoured Dead - Environments
Ryan farrenkopf tdd foyer 03


Ryan farrenkopf tdd foyer 05


Ryan farrenkopf tdd bedroomb 02


Ryan farrenkopf tdd bathroom 03


The Devoured Dead is an indie horror game from Space Octopus Studios made for the 2016 Asylum Jam.

For this project I was tasked with making a foyer which would act as a branching narrative menu, and two bedroom variants, one with a bathroom and one without.

The Devoured Dead called for a stylized low-poly aesthetic that would be seen by the player from a side scrolling camera. For textures we used an atlas of muted tones to tie the rooms together and give it a simple yet eerie design.