The Devoured Dead - Environments
Ryan farrenkopf tdd foyer 03

Foyer

Ryan farrenkopf tdd foyer 05

Foyer

Ryan farrenkopf tdd bedroomb 02

Bedroom

Ryan farrenkopf tdd bathroom 03

Bathroom

The Devoured Dead is an indie horror game from Space Octopus Studios made for the 2016 Asylum Jam.

For this project I was tasked with making a foyer which would act as a branching narrative menu, and two bedroom variants, one with a bathroom and one without.

The Devoured Dead called for a stylized low-poly aesthetic that would be seen by the player from a side scrolling camera. For textures we used an atlas of muted tones to tie the rooms together and give it a simple yet eerie design.