The Devoured Dead - Environments
Foyer

Foyer

Foyer

Foyer

Bedroom

Bedroom

Bathroom

Bathroom

The Devoured Dead is an indie horror game from Space Octopus Studios made for the 2016 Asylum Jam.

For this project I was tasked with making a foyer which would act as a branching narrative menu, and two bedroom variants, one with a bathroom and one without.

The Devoured Dead called for a stylized low-poly aesthetic that would be seen by the player from a side scrolling camera. For textures we used an atlas of muted tones to tie the rooms together and give it a simple yet eerie design.