"The Leeds Murder" is an upcoming Indie Horror game from the team at Space Octopus Studio. My role was the Lead Environment Artist. I was the main artist responsible for the interior and exterior of the cabin though modeling, and world building utilizing both both my own assets and market place assets. I also lead a small team of artists who worked on an as needed schedule to create props and assets.
I also setup and utilized Unreal's Material layer system and used textures I made with Substance as well as Mega Scan Assets.