Midnight Shift with Lenny Motts Art Work
Ryan farrenkopf mask combo 01

Lenny's Mask
iRay render with 4k textures and in game with 2k textures.

Ryan farrenkopf computer render 01

iRay render with 4k textures

Ryan farrenkopf computer ingame 01

In game with 2k textures.

Ryan farrenkopf vhs combo 01

iRay render with 4k textures and in game with 512 textures.

Ryan farrenkopf movie cutout combo 01

iRay render with 4k textures and in game with 2k textures.

Ryan farrenkopf poster combo 01

iRay render with 4k textures and in game with 1k textures.

Ryan farrenkopf shelf combo 01

iRay render with 4k textures and in game with 1k textures.

Ryan farrenkopf tv ingame 01

In game with 1k texture

Ryan farrenkopf knife combo 01

iRay render with 4k textures and in game with 512 textures.

Ryan farrenkopf boxes ingame 01

In game with 1k textures

Ryan farrenkopf sourtarts ingame 01

In game with 512 textures

Ryan farrenkopf prop collection 01

Collection of all the items I modeled and textured.

Ryan farrenkopf snow banks ingame 01

Snowbanks and sidewalks

Ryan farrenkopf tree ingame

Cardboard Christmas tree
In game 1k textures.

Ryan farrenkopf streetlight ingame 01

Simple street light to help create isolation.

The Midnight Shift With Lenny Motts is a small indie game created by Space Octopus Studios. It began as a 48hr game jam that wasn't finished in time. We then spend the next few months finishing and polishing it before releasing it in February 2019.

During the initial 48hrs and after I was one of two Environment Artist working to create a simple and some what familiar environment that would also feel off, and isolated.

You can download "The Midnight Shift With Lenny Motts" from Gamejolt. https://gamejolt.com/games/midnightshift/376033