Poupelle of Chimney Town is a best-selling children's book in Japan. I was tasked by Nishino Inc with creating several assets for their VR adaptation of the story. I modeled and textured all these asset utilizing trim sheets and using material blending in Unity with some one off textures when needed.
- "Lubicchi's House, Look Dev" the home of one of the main characters in the story. Players will visit the house where they can watch a scene from the story book play out inside.
-"Tram" A double decker tram that rides through the city streets.
- "Ride, Look Dev" A gondola style ride that players ride between the various scene in the VR project. The ride has some interactive elements.
All art was created to fit within strict poly-count and texture limit. The project is build in Unity's Standard Render Pipeline. All Renders here are using Unity's HDRP with DXR.