The Bathroom is built of the guest bedroom and while it's small, it helps create a feel that this was once a real place.
Initially Created in 48hrs for the 2016 Asylum Game Jam, The Devoured Dead is a narrative side-scrolling horror game set in a derelict 1920's mansion. The art style for the game is twisted to reflect the torment of the spirits that haunt the once vibrant manor. I modeled three rooms for the game, the grand foyer, the bedrooms (master and guest), and the bathroom. Texturing was done with color atlas. This project gave me the opportunity to model complete environments